haha maybe, fair enough. IMO Grand Theft Auto IV should go down with The Godfather, etc. as one of the all-time great crime dramas. Reviewers praised the game's narrative. IGN's Goldstein accepted that the darker tones to the story, a break from series tradition. Jon Hicks of Official Xbox Magazine felt surprised by the amount of depth to the story.[102] Reiner of Game Informer wrote that the level of freedom in the game contributed to his enjoyment of the story.[96] The morality choices faced by players throughout the narrative were also welcomed. 1UP.com's Boyer felt that they gave the game an element of "replayability".[92] Eurogamer's Tom Bramwell considered the morality choices a fair substitute over "bosses with large health bars".[95] The game's main protagonist Niko Bellic with main antagonist Dimitri Rascalov. Reviewers praised the game's story and characters, commending the morality choices faced by players.The game's characters—particularly Niko—received positive reactions from critics.[95] Hicks of Official Xbox Magazine and Andy Robinson of Computer and Video Games both called Niko "charismatic" and "likeable", stating that they prefer him over previous protagonists of the series.[93][102] George Walter of GamesRadar praised the depth of the character, and IGN's Goldstein felt that the character of Niko feels relatable when faced with difficult decisions.[97] Jeff Gerstmann of Giant Bombfelt that Niko was a "the only thing that mattered to [him]" as he progressed through the story, with the character becoming one of his favourite features of the game.[105] Schiesel of The New York Times named Niko one of the most realised video game characters attributing this to the game's script,[103] while 1UP.com's Boyer commended the use of character bonding during the game's missions.[92] https://en.wikipedia.org/wiki/Grand_Theft_Auto_IV#Reception